![Screenshot 2023-11-28 at 15.37.27.png](https://static.wixstatic.com/media/19efbd_662ff99034eb44d68239fac5bfcdea09~mv2.png/v1/fill/w_980,h_398,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%202023-11-28%20at%2015_37_27.png)
I've used a camera, yes.
![](https://static.wixstatic.com/media/19efbd_ba0aa2760cca4324930693b0326e136ef000.jpg/v1/fill/w_640,h_360,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/19efbd_ba0aa2760cca4324930693b0326e136ef000.jpg)
The 1st project of UNIT 1 was adapting a pre-existing script into a short film scene. This was created by 4 of us over the span of about 3 weeks.
The process began with us being given 2 scripts for 2 different film scenes, both with a comedic tone and relatively simple to create. We we're shown both the film scenes and we decided to choose In Bruges because it's comedic scenes hit harder and the overall script looked easier to adapt.
![](https://static.wixstatic.com/media/19efbd_0f2ca6d1819743329afc56dc83d0f25a~mv2.png/v1/fill/w_599,h_337,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/19efbd_0f2ca6d1819743329afc56dc83d0f25a~mv2.png)
For this project, the roles we had were quite flexible. For the 1st scene, I was both directing where the camera would be and acting at the same time.
The scene afterwards however, all I did was lower a window blind.
Job Roles
Directing
The 1st case of directing for UNIT 1 began with "In Bruges". We were in a group of 5 and were tasked to adapt a pre-existing film script. We chose a script, assigned job roles and began filming over the next week. In terms of skills learnt, having to direct
The 2nd case of directing for UNIT 1 began with "A Quite quick Showreel to a Pretty Short Play". This project consisted of recording the entire process of creating a play, from assigning the individual job roles to the final performance with a live audience.
The main skills I learnt from this project was learning to adapt to the theatre environment. This is because, when directing a film scene for example, the director is in complete control of as many factors as physically possible to create the perfect shot.
However, recording a live theatre with actors rehearsing and sets being built, you have very little control over what goes on and have to be ready to record at all times, which was good to learn.
Sound Design
My first experience with Foley began with our group being tasked to add a range of sound effects to a muted film scene in 1 single take. This turned out to be a bit of a nightmare as the scene is question was a battle scene from Saving private Ryan (1998) , which featured hundreds of individual sound effects that the 3 of us struggled to pull off. We eventually settled on an umbrella for gunshots, some random metal objects for bullet ricochets and a box full of crisp packets being stamped on for the running sounds.
Whilst that introduction to Foley was a relatively rubbish one, our next project was much more professional. We were tasked with taking the Laser scene from Goldfinger (1964) and using Adobe Audition to manipulate and overlay multiple sound effect recording to recreate the scene s audio. This project turned out much more successful, as there were only a handful of required sound effects to add such as footsteps, burning metal and the laser itself, which was achieved with a wide range of machinery sounds being manipulated and multiplied.
Set design
A slightly more short lived project, we were tasked to conceive and construct a miniature set for a theatre stage. The set would be built out of paper at a 1:20 scale. My plan for a set was inspired by the Tardis from Doctor Who. The set would involve the central console of the Tardis in the middle of the stage. At the back end of stage would be the Police Box doors to exit the Tardis, along with a semi complete rear wall. Behind the wall would be a visible background that could be swapped out to indicate the Tardis travelling to multiple locations. The entire Tardis set was also designed to spin around 360 degrees, which would be used to indicate when the Tardis is travelling from one location to another.